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The Spring 2020 Video Game Design @ EdAlliance Digital Showcase

E-Line Media, June 17 2020

In March this year, things changed for our youth game making studio in a big way. COVID-19 sent us indoors, and online, fundamentally transforming  the way we worked together to create video games. Thanks to the resilience of the staff at Educational Alliance, and the intrepid members of our game making team, the studio continued. Now, after two mo...

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May 2020: Publish a Game

E-Line Media, April 30 2020

If you are a member of our online game making studio who is experienced with Unity, we are challenging you this month to polish and publish a video game. To participate, you must select the game you want to polish and publish. This should be an existing First Playable or Alpha build that you worked on in the past. Let your Make Room! instructors kn...

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May 2020: Make Games With Us!

E-Line Media, April 30 2020

Welcome to Make Room! Online. We are an online video game studio where teens learn the coding, art, and design skills to create real video games. Throughout May 2020, we are recruiting new and returning game makers to join our studio team. Never made a video game before? No problem! Begin your game making journey on E-Line Media's browser-based ga...

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Writing a Game Design Document

E-Line Media, April 21 2020

When creating a video game, it can be helpful to articulate your game concept in words. Professional studios do this by creating a Game Design Document, or GDD. This is like a blueprint for building a game. It includes everything the studio team needs to know so they can implement the project. It also helps a game's designers think through their ga...

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The April 2020 Game Making Challenge: Core Mechanic

E-Line Media, April 15 2020

Hey, game makers! We're two weeks into April, which means you should be well on your way to developing a core mechanic for the game you're building for the game making challenge we're hosting throughout the month. Read this post to check whether you're on the right track. First, make sure you know what a mechanic is.

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What Makes a Game...a Game?

E-Line Media, April 10 2020

Whether designing a board game or a video game, you must answer this important question. It may be nice to build levels, create components, design particle effects, and write rules. But in the end, it has to add up to a game! Below are three of the most important elements of every game system. When we can identify each of these three elements in an...

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The April 2020 Game Making Challenge: Building a Prototype

E-Line Media, April 7 2020

Hey, game makers! We're one week into April, which means you should be well on your way to developing a great prototype for the game making challenge we're hosting throughout the month. Read this post to check whether you're on the right track. Create a new Unity project Add your instructors to your Unity project as collaborators

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The Game Making Process

E-Line Media, April 7 2020

All games go through a step-by-step process of creation and development. Whether a huge video game created by a big AAA studio team or a board game crafted by a single independent game maker, here are the steps a game goes through from idea to ready to download and play. This is the phase when the game is still an idea.

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Adding Collaborators to a Unity Project

E-Line Media, March 31 2020

First you will need two things: a new Unity project and the email address of the person you're adding to the project. When you have both, open your project and click on the Services tab in the column on the right side of the screen. This will allow you to create a Unity Project ID for your new project. Below SERVICES, click where it says Select org...

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How to Create a New Unity Project

E-Line Media, March 31 2020

First you will need to open Unity Hub and click on Projects in the left column. Once you are looking at your projects, you will be able to click on the blue NEW button. This opens a window allowing you to set up your new project. Type in the project name under Project Name. Make sure 3D is selected. The computer will select a default Location for y...

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